A Multimodal Framework for Computer Mediated Learning: The Reshaping of Curriculum Knowledge and Learning



of the choice of medium in and of itself, I compare the application with two others,
Logo Imagine, and Pathways. Logo Imagine can be crudely characterised as a writing
system, and Pathways as a visual object orientated system. While in the first part of
the chapter I focus on the potentials of the medium and modal resources of the
programmes, in the second part of the chapter I focus on how two students engaged
with the modal potentials of Toontalk in building a game. Through a detailed
multimodal analysis of the students making their game I look at two students’
construction of the entity ‘bounce’. The analysis centres on the impact of modes
(including still image, gesture, posture, speech, animated movement and writing) on
the emergence of the mathematical concept of ‘bounce’. I show that the modal
resources that the application makes available to the user enables them to realise the
entity ‘bounce’ in quite different ways. The chapter concludes that the choice of
representational modes in the design of a program is central to the engagement of the
user with it.

6. The Multimodal Construction of the School Science Entities
‘states of matter’ and ‘particles’ on Screen

In chapter six I explore how the multimodal resources of the computer screen reshape
the science curriculum entity ‘states of matter’. Throughout the chapter I draw on an
illustrative example of a science lesson with a year seven class in which the CD-
ROM
Multimedia Science School (2001) is used to investigate the topic ‘states of
matter’. In particular, I focus on how these resources result in a shift from the
traditional focus on distinct ‘states of matter’ to a new representation of the process of
the transformation from one state of matter to another. Alongside this I examine how
these resources re-mediate the practices of students in the science classroom and their
agency in the production and construction of knowledge. I conclude that the resources
of the screen both reshape the curriculum entities in significant ways and the role of
the students in relation to the learning of science.

14



More intriguing information

1. Large-N and Large-T Properties of Panel Data Estimators and the Hausman Test
2. Large Scale Studies in den deutschen Sozialwissenschaften:Stand und Perspektiven. Bericht über einen Workshop der Deutschen Forschungsgemeinschaft
3. RETAIL SALES: DO THEY MEAN REDUCED EXPENDITURES? GERMAN GROCERY EVIDENCE
4. The name is absent
5. Passing the burden: corporate tax incidence in open economies
6. Tastes, castes, and culture: The influence of society on preferences
7. If our brains were simple, we would be too simple to understand them.
8. O funcionalismo de Sellars: uma pesquisa histδrica
9. The name is absent
10. Labour Market Institutions and the Personal Distribution of Income in the OECD
11. Firm Closure, Financial Losses and the Consequences for an Entrepreneurial Restart
12. Has Competition in the Japanese Banking Sector Improved?
13. Estimation of marginal abatement costs for undesirable outputs in India's power generation sector: An output distance function approach.
14. Luce Irigaray and divine matter
15. The Dynamic Cost of the Draft
16. Pupils’ attitudes towards art teaching in primary school: an evaluation tool
17. A dynamic approach to the tendency of industries to cluster
18. Environmental Regulation, Market Power and Price Discrimination in the Agricultural Chemical Industry
19. The name is absent
20. Evolving robust and specialized car racing skills