Heavy Hero or Digital Dummy: multimodal player-avatar relations in FINAL FANTASY 7



the task beyond ‘response modality’ necessary for the movement and progression of
the character/avatar.

As against this, here is an extract from a fan spoiler from the Final Fantasy Shrine
website, in which Cloud’s story is rendered as a kind of literary narrative:

Originaly [sic], Cloud did leave Neiblhiem [sic] to join SOLDIER. However,
he was found to be unfit, and so he became nothing more than a common
grunt. During this period, he became friends with a SOLDIER member named
Zack. As luck would have it, these two were assigned to accompany Sephiroth
to the Neiblhiem reactor. Cloud, too ashamed of his failure to admit it to his
friends and neighbors, kept his mask on when they arrived.

Because this is no longer a game, the demand function is eliminated, unlike in the
walkthrough, whose function was to deliver the wisdom of the expert to steer novices
through the game. This narrative, like the cut scenes, has nothing to do with system,
everything to do with guise: it is about filling in the gaps, developing the replete,
heavy hero of popular narrative provenance, and is a communicative act of the offer
variety, entirely dominated by the declarative mood. As a monomodal text, it
combines elements which were multimodal in the game: moving image, the
procedural steps of the game, and dialogue all become transformed into written
narrative. There is no sense of interactivity: Cloud is firmly located as the Actor, and
the modes which in the game separately render his actions, his thoughts, his past and
his speech are fully integrated as game becomes story, complete with character
psychology.



More intriguing information

1. The name is absent
2. Influence of Mucilage Viscosity On The Globule Structure And Stability Of Certain Starch Emulsions
3. The geography of collaborative knowledge production: entropy techniques and results for the European Union
4. Imputing Dairy Producers' Quota Discount Rate Using the Individual Export Milk Program in Quebec
5. Publication of Foreign Exchange Statistics by the Central Bank of Chile
6. A Brief Introduction to the Guidance Theory of Representation
7. Cyber-pharmacies and emerging concerns on marketing drugs Online
8. SAEA EDITOR'S REPORT, FEBRUARY 1988
9. Sectoral Energy- and Labour-Productivity Convergence
10. Bird’s Eye View to Indonesian Mass Conflict Revisiting the Fact of Self-Organized Criticality
11. Outline of a new approach to the nature of mind
12. Visual Perception of Humanoid Movement
13. Ultrametric Distance in Syntax
14. The name is absent
15. BARRIERS TO EFFICIENCY AND THE PRIVATIZATION OF TOWNSHIP-VILLAGE ENTERPRISES
16. Activation of s28-dependent transcription in Escherichia coli by the cyclic AMP receptor protein requires an unusual promoter organization
17. The effect of globalisation on industrial districts in Italy: evidence from the footwear sector
18. The name is absent
19. National urban policy responses in the European Union: Towards a European urban policy?
20. Draft of paper published in: