CHAPTER 5. SIMULATION RESULTS
31

Figure 5.2: Map1 - high density - marching control - ATWT
to |
0 |
1 |
2 |
3 |
4 |
5 |
ɪ |
x |
0.6 |
0.1 |
0.1 |
0.1 |
ɪr |
τ^ |
0.6 |
x |
0.1 |
0.1 |
0.1 |
0.1 |
2 |
0.2 |
0.2 |
x |
0.4 |
0.1 |
0.1 |
V |
0.2 |
0.2 |
0.4 |
x |
0.1 |
0.1 |
4Γ |
0.2 |
0.2 |
0.1 |
0.1 |
x |
0.4 |
T^ |
0.2 |
0.2 |
0.1 |
0.1 |
0.4 |
x |
Table 5.1: Destination frequencies of map1
For the low traffic density the spawn frequencies of edge-node 0 and 1 are set
to 0.2 and for the other edge-nodes it is set to 0.1. For high traffic density the
spawn frequencies of all edge-nodes are set to 0.25.
5.1.1 Marching controller
High traffic density The marching control yields after 3600 cycles (1 hour) an
average trip waiting time (ATWT) of 264 cycles. The Waiting queues are big in
edge-node 0 and 1 with values above 600 vehicles. The total count of waiting road
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